Coloring the world with shaders

Making Of / 08 September 2018

Shading breakdown of a simple "painting" effect I created for a Unity project that makes the 3D scenario gain color progressively as the characters shoot paint bullets at each other.

This is not an in-depth tutorial, just an overall look at how it's made.

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Writing a double-sided shader the right way

Tutorial / 08 September 2018

A tutorial on how to write a simple shader in Unity that renders any mesh from both sides while being correctly lit and shadowed by Unity's Standard Lighting system.

There's also a link to the complete shader ( improved ) freely available.

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