Kyru
I modified Unity's deferred pipeline to achieve harder and toon-looking shadows

I modified Unity's deferred pipeline to achieve harder and toon-looking shadows

Reel of the main enemy I created for the game

Reel of the main enemy I created for the game

Presentation trailer

Kyru

— Producer · Programmer · 3D artist · Animator —

This was a 5 months project about a kid who goes on a fictional adventure to rescue his dog.

I produced the game, did all the programming and shading work, most of the art-implementation work and also created some assets for the game.

— The rest of the team
· Anna Peña — 2D·UI·VFX artist
www.artstation.com/tropiicanna
· David Farré — 3D artist
www.artstation.com/davidzer08

— The game is freely available here
https://unlucky-cat.itch.io/kyru

More artwork