Tech blog
Check my Gists for free programming resources and assets.
Writing a double-sided shader the right way
Tutorial on how to write a simple shader in Unity that renders any mesh from both sides while being correctly lit and shadowed by Unity's Standard Lighting system. There's also a link to the complete shader ( improved ) freely available.
Coloring the world with shaders
VFX breakdown on a shading effect I created for a Unity game that makes the 3D scenario gain color progressively as the characters shoot paint bullets at each other.