Tech blog

Check my Gists for free programming resources and assets.

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Writing a double-sided shader the right way

Tutorial on how to write a simple shader in Unity that renders any mesh from both sides while being correctly lit and shadowed by Unity's Standard Lighting system. There's also a link to the complete shader ( improved ) freely available.


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Coloring the world with shaders

VFX breakdown on a shading effect I created for a Unity game that makes the 3D scenario gain color progressively as the characters shoot paint bullets at each other.